RUN: 5 issues (1-4 +
0) 1994
KEY CREATORS: Kurt Busiek
(writer) and Alex Ross (artist)
OUTLINE: Key points in the
history of the Marvel Universes started from World War II, as seen through
the eyes of a photographer.
STANDOUT ISSUE: Kind of hard
to say with an series this small, but if pressed I love the World War II
look for #1 and the emotional aspects of #4
DUD ISSUE: No issue is a
dud. The issues I like the least were #3 (because the many full page
panels
reduced the amount of actual story) and #0 (because I prefer story to
pinups).
OVERALL: At the time this came
out Busiek, though a veteran writer, was nowhere near as well known as
he is today. So I think I can be forgiven if my second thought after
seeing
the art in Previews (the first being how
great the art was) was "I hope the writer
doesn't screw up the story the art promises."
Well, although I didn't order it,
I saw #1 on the shelf and took a chance. And the writing actually enhanced
the series. We got to see a young Jameson talk the way I'm expect him to
talk (though he isn't actually named in #1; I'm guessing to avoid later
problems due to Marvel time), and Sheldon grabbed me as a character. His
thoughts and fears made me look at the Marvel Universe partly through new
eyes, partly though through old and almost forgotten eyes as I recaptured
some lost sense of wonder.
Which brings us to Ross. As
effective
as writer as Busiek is, I don't think he would have been half as effective
without Ross' stunning realistic paintings. This as well changed the way
I looked at the Marvel Universe, as more than any other artist, he
captured
what the Marvel Universe would be like if it was real. And somehow he made
it seem real without making the costumed characters look a bit off, as
sometimes happens to costumed heroes in live action films. A good
part of the thrill of the series is seeing just what Ross will do to make
heroes look more real. Spidey's shiny eyes and creased costume in #4
typifies
the amount of care put into the art to make it appear real.
The use of red in the X-Men
sequences
was a nice way to show the fear towards the X-Men, though part of me
wouldn't
have minded one costume shot in their actual colours. #3's panels sped
up the story a wee bit for
my liking, though I understand why it
was done and liked the Surfer being reflective. And Gwen...oh man, Gwen
was a character I loved even before Ross painted her. I realize she
was a bit goody goody. That's what I
liked about her. Ross captured both her
physical and inner beauty in her panels.
Ross' own writing in the Torch
story
in #0 may not be up to Busiek's level, but it's an engaging story in its
own right. The posters weren't exactly a great read but do showcase his
art on various characters.
And before I forget, though you
need a magnifying glass or to squint real hard, the readable newspapers
were a nice bonus.
RECOMMENDED OR
NOT?
A must read
CONTINUITY NOTES: The
non-World
War II settings, due to Marvel time compression, should be taken as
artistic
license designed to help capture the era's feel. Alternately Marvel
decades
look like a crosspatch of
earlier real world decades. Marvel
time compression will probably screw up Sheldon and Jameson being in WW2
eventually.
Phil Sheldon's role at the wedding
of Reed and Sue is elaborated upon in Marvel Heroes and Legends#1, but
Stan Lee gave Sheldon an almost completely different personality in that
title