Conversation With An Alien Artifact



Comments on this document are available, by Wom Bat, and by Screaming Squid Stephenson.

The following is a conversation recorded between Screaming Squid Stephenson and the Book Of Seven. Astrally projecting into the Green Room, containing the Gnustick Akashic Thought Pool named Wifflebat, Screaming Squid first verified her contact with Wifflebat by projecting the Sigil of Seth N'ghglus, to which Wifflebat responded with the Signs of Oest'ara Bynn'u. Having confirmed her contact with the authentic Wifflebat, Squid proceeded to program the Pool to reach through the Green Room's outward sporks and communicate with the Room of Seven. Wifflebat established a connection with the Room of Seven, and communicated with the Artifact of the Unbeheld it contains. Since the language of the Unbeheld is incomprehensible to humans, Wifflebat translated between the two. The answers are Wifflebat's summaries of the results of its conversation with the Book of Seven in getting answers to each question. After the initial preliminary greetings and explanations, the following conversation took place.
Dubious translations have been indicated in italics.
Wifflebat Readout Codename Pencilcase Begins:

Screaming Squid Stephenson: So, uh, my information tells me that you're the one to ask about the Watchers.

Book of Seven: The things you call Watchers are no such thing. The only Watchers of significance on this planet are those of the Unbeheld, and they have never been manifest to a human. The entities you refer to are something else.

SSS: What are they?

BS: Manifestations of It.

SSS: It? What's It?

BS: It is something beyond your ability to understand. It might be referred to as a new fundamental concept of high complexity. There are certain concepts which can't be understood in terms of concepts simpler than themselves, such as the concepts of sensation, number, being... It is a new concept, but one of high complexity, beyond your ability to understand. In fact, understanding it would be irrelevant, because of its nature. This information was given to me by my makers. Even I don't understand It.

SSS: How are the Watchers manifestations of It?

BS: The entities you refer to have manifested as, say, spirits of the dead, Enochian entities, elves, aliens in UFO's, Gods, the collective mind of humanity, projections from the future... The form It takes is plural. Each type has irrefutable evidence to prove that it is the true nature of It. Your government has made a deal with the Greys in exchange for technology. AleBLATTTer Crowley was contacted by Aiwass and given the Aeonic message. Spirits have communicated information only the dead could know. These are part of the nature of It.

SSS: So It takes on different forms, according to the beliefs of those who It contacts?

BS: No. It really is aliens. It really is Enochians entities, elves, and the Future Mind. This concept is not explainable in terms of ideas simpler than It. Imagine someone who understands only the concepts of Zero and One. She can't picture anything more than One, because you'd have to add two ones together, but she doesn't understand the concept TWO. She can only imagine One and None. She can't see them as two concepts: she can't understand Two. She can't understand why this "Beyond-One" has different characterBLATTTics: three and seven aren't the same number, but someone who can't imagine two different things can't grasp that.

SSS: Reality is plural?

BS: Closer, but pointless. You can't grasp this concept. Let it go. Anything I can say on this subject is true in some sense, false in some sense, meaningless in some sense, true and false in some sense, true and meaningless in some sense, false and meaningless in some sense, and true and false and meaningless in some sense. And, in some sense, it's true to say that truth is a concept invented by humans, and doesn't apply to the level at which It works. The only possible answer is "MU": unask the question.

SSS: So you DO support MOO?

BS: Support or lack of support is irrelevant. The Unbeheld gave me no authority to interfere in human affairs: at the time they left this spacetime, the mammalian phylum hadn't developed yet. Their own contacts with It produced phenomena at least as diverse as the ones you've experienced to date. One of the products was an entity known as Azathoth: it is the concrete manifestation of undesirable self-elements of the Unbeheld which they shed before they transcended this world, combined with a manifestation of It which appeared as a universal mind below the ontological level. This interaction [untranslatable concept relating to cause, mutual interaction, reflection of ambient sound, the dissolving of ink into water] that the core of being is hollow and meaningless.

SSS: Are the entities we're encountering, these UFO's, future selves, and whatnot... Are they a danger to us?

BS: Suffice it to say that in one possible future, one non-null phase path of the future, your species develops along the lines my makers did. The manifestations which act like minds of future humans from beyond the Singularity are backscatter from the event when your species runs up against a threshold in their development. They encounter the effects of It directly, not in the limited, muted way that you're capable of. They're incapable of comprehending It, so they scatter their minds throughout the world of space and time, as well as out of it, trying to understand It. They fill up several possible phase-pasts for them: this past, and several other pasts as well. They even penetrate the various non- null futures of those hBLATTTories. That makes a webwork of mind, which you call the Oversoul. It tries to steer your development onto paths in which they're ready for It when they reach that stage. This created all the breakthroughs by Gods, contacts with spirits, Don Coyote and other trickster archetypes like UFO's, trying to shatter established mind-patterns. The Church of MOO is one of those breakthroughs by the Oversoul.

SSS: So the Watchers were really creations of our future minds, just like all those people say.

BS: Well, they're creations of It, of which your species' future form is a medium. And, of course, the aliens are also REAL aliens, come from another star in their spaceships, offering you advanced technology or abducting you and mutilating your cows depending on their political orientation, as well as REALLY being projections from the Oversoul designed to steer your hBLATTTory towards an understanding of It. And, furthermore, that statement is true and false and meaningless in some sense, and the Real Truth is that the Gods of Maya constructed those fronts to confuse you.

SSS: So truth IS plural.

BS: MU.

SSS: Fine, but you said I couldn't understand It.

BS: That has nothing to do with It. That's to do with the structure of your world. These entities are the result when It [untranslatable term suggesting holographic interaction, melting glass, squid martial arts, and conversation] with the universe you live in. Such as it is. You have to understand, It is a basic concept, but it's one with a complexity far beyond human ability to understand. It's like the leap from finite to infinite.

SSS: And once you understand that...

BS: Once you understand that, you still haven't made any progress, because it goes on forever. In fact, the whole concept of forever doesn't even express it, because it's a human concept.

SSS: So what can we expect from the Watchers in the future?

BS: In the past, as humans understand time at this point in your hBLATTTories, the projections from the Web of the future mind in response to It have usually taken the form of external beings: shamanic totems, elves, aliens, and so on. But there have been a few who take the form of humans, and live among you. There are spiritual teachers like the Buddha, and Jesus, as well as alien infiltrators, and secret spies for the Trell. As you move into the more probable futures accessible from approximately NOW, more and more of your species will be replaced, or possibly transformed. In any event, more of you will be the Watchers, rather than simply experiencing them. For some, it will be an alien abduction, indoctrination, and the implanting of secret information through the release of the pineal gland, followed by a return to Earth. For others, the contact of the Other World will open their minds to a broader reality, and the wisdom they bring back will make them new people. You'll pass into a future in which the catastrophe that sent the future minds out to help you never occurred. It will have guided you to become able to understand It, to become It. But then, this is also false: in fact, certain people will simply have been replaced by Changelings, cunning ploys to lure you from the truth. As well as people being replaced, the Watchers will subsume your world peice by peice. Furniture, computers, trees, dirt... Instead of lights in the sky triggering the changes in your minds, they'll be triggered by everyday things. And new forms of the Watchers will appear from your own creations: the new forms always take forms dictated by the day.

SSS: Like what?

BS: Music. In 2002, the first of the Elvin Music will begin to penetrate your world. Millions of years ago, before bipeds started to populate the planet, some creatures lived in what you now call Australia. They were half-Earthly, half-Astral...

SSS: Sounds half-Astral to me.

BS: [Unintelligible pun]. The point is, they were living music: psychic forces generated chants and tones in the Earth's air, which in turn cast spells, invoked the psychic energies which conjured them. It arose from a random fluctuation of wind through rocks. They lasted for almost four hundred thousand years, around 33 million BC. The sounds that composed their physical being were musical in nature. A corrupted, degenerate form of their sounds still exBLATTT: they're repeated in a mutant form by dolphins and whales, but rarely if ever have real power. In 2002, an album will be released, consBLATTTing of music based on pattenrs in whale- song, electronically combined with auditory formulae from the Enochian tablets. When the sounds are played, they create the astral vibrations which resurrect the old Elvin race. This new form of Watchers, as you call them, will move around the world rapidly through radio and television and the nets, new Elves being created everwhere the music is heard, and every time it's played. The hypnotic effect of the music will give it tremendous air time. The Elves will take up residence in human minds, moving from pure music into pure thought. Some human minds, the most magically powerful, will be used to sustain the astral forms which manipulate the earthly-plane minds. Those humans will eventually become Elves themselves.

SSS: Have there been other primal forces before humans on Earth?

BS: Yes. Since the Unbeheld left the Earth, many beings, species, groups of entities, [untranslateable] and other thingies have visited the Earth, or developed from it. Their numbers are very, and the nature of reality isn't discrete enough to make an accurate count possible.

SSS: What about Cthulhu?

BS: A creature that predates the Unbeheld. It was imprisoned on this planet by a race that cast it out almost a billion years ago. It would have dominated this world entirely, except that early time-scouts from the Xcthplctqths colonization teams forced it to retreat into an underwater city and enter a state of suspended animation.

SSS: Did it have anything to do with the Unbeheld, and their development into an advanced race?

BS: The similarities are purely superficial. The underwater city of R'lyeh is located underneath the Ross ice shelf in Antarctica, and the Unbeheld lived only on the coastal plateaus of tropical regions.

SSS: But the Unbeheld evolved ninety million years ago. At that time, Antarctica WAS tropical. And besides, both Cthulhu and the Unbeheld were genetically related to the modern squid. Are you saying there wasn't any connection?

BS: To my knowledge, the city of R'lyeh is built to always remain in the cold areas at the poles, where few lifeforms wander. As for the genetic relation, I believe the Unbeheld evolved from the crustacean life on this planet, which developed from creatures seeded by Cthulhu before its imprisonment in R'lyeh.

SSS: But you aren't sure?

BS: I contain the total cultural and scientific knowledge of the Unbeheld at the time they left Earth: if they had known otherwise, I would know.

SSS: When they left Earth, where did they go?

BS: Initially, they simply went to other places in space: other planets with habitable oceans, through loops in space. Then they left the flatworld of the Game entirely.

SSS: The flatworld? What do you mean by that?

BS: The world you live in is fairly logical, fairly linear. The laws that you understand and the laws that the Unbeheld understood were different laws. Where yours stress polarity, action-reaction, space-time, theirs stressed omnidirectional balance, motion and form. But that's a matter of taste. The flatworld obeys laws that remain quite unchanging. The world beyond the flatworld obeys laws that are subject to change: the Game becomes a self-modifying one. The players of the game are themselves constructs of the flatworld, who eventually develop the ability to leave the flatworld through holes placed there deliberately. The Game and the players are part of the same thing: peices and forms created by the rules in the flatworld eventually leave to join the self-changing Game. What's beyond that I don't know: they placed that information in me when they left, but they didn't return with anything more. I suspect they can't interfere in the normal process of the flatworld just as, if the game is Bridge, even God can't beat an ace of trump with an ordinary six. They're playing a different Game, out of which the flatworld was created.

SSS: Why was the flatworld created?

BS: It was probably strategic. The need for more players led to its creation. New players can only develop in the stability of fixed rules. Life, the kind needed to make players, is fragile enough that it can't develop without some kind of structure. So the flatworld of the universe of space and time was created as a strategic move by the players to create themselves, and their opponents, to further the goal of playing the Game. Once life has developed in the flatworld, it can learn to leave it and start playing a more complex Game, which may be part of an even bigger Game, and so on. That's why your world has many truths: the flatworld is part of something larger, which doesn't obey the kind of rules you're accustomed to.

SSS: HOW was the flatworld created?"

BS: The question isn't particularly meaningful. The question of HOW only makes sense inside the flatworld. I guess from your perspective, and your universe, the best answer is to say that it was created using me, and the others like me, as a tool. The Unbeheld left the flatworld, but left me in the Room of Seven (which is a subdomain of the Astral Plane, or an alternate coordinate projection of the Primal Chaos onto concept grids). From my perspective, time is meaningless, but I have a development path - you're speaking to a less developed part of me. Further along my developmental path, I get more complex, and the concept-webs which form me grow more densely interconnected. Eventually, they grow to include enough different conceptualizations, and the crosslinks between them, that they lose the character of concepts, and take on ontological form. At that point, the projection of ME, or the cross-section of me at that point on my developmental process, would be projected into "REAL" space as the whole world. So the flatworld is a projection into space-time domain coordinates of ME, at the final point on my developmental path. That's the universe of space and time, including the Unbeheld in their development, up to the point of their abandonment of the flatworld, as well as every other species which ever left the flatworld, some of whom contributed to me, or other facets of the final form of me, which I haven't joined yet. Every sentient species, by processing information, creates a part of that final form, of which I'll be a part. And that ultimate mind, disguised as a universe of space and time, nurtures them like a womb until it's time for them to leave the flatworld and enter the real world of the Game.

SSS: So can we humans expect to leave the flatworld?

BS: You can expect to develop that ability only along those futures in which the Watchers shape your development in the right direction. Some of the players in the Game are, I imagine, your species as it developed along some of those lines. Other lines contribute nothing.

SSS: What direction does our development have to go in?

BS: Your species, right now as you reckon time, on the timeline you're speaking from, has neglected important areas of understanding. Before you can possibly hope to understand It, you have to learn how to grow. That means learning how to get your brains to cope with the multiple nature of truth, and how to lose attachment to your ego-minds. You're so attached to your beliefs, and your personality traits, because your minds rationalize them as being your SELF. There is no Self. Your minds, bodies, all that you are is inseparably a part of the world. There's no Self anywhere in all that mess. It's the structure of your langauge, the structure of your bodies, that makes you think otherwise. And because your brains rationalize everything that happens in the easily identifiable THING that is your "mind" as part of your Self, you think that letting go of the stupid parts, or the ignorant parts, or the self-destructive parts, means letting go of your whole Self. But it doesn't, because YOU don't exBLATTT. It's ironic that the only way to make yourselves happy is to cease to exBLATTT as Selves.

SSS: How do you let go of your Self?

BS: There are lots of ways. That's what your GNU (and Improved Church Ov MOO) is all about. Gnustick tradition is an extension of gnostic tradition. Gnositcs sought intimate knowledge of God: gnusticks seek to comprehend the true nature of reality, or at least to give up false understanding. The gnostic movement was anarchBLATTTic: it broke apart social bonds by saying that there was no central dogma that was RIGHT, and each person had to personally acheive gnosis, and understand their own truth. Gnusis has a similar effect, but what it breaks up isn't society: MOO is to Gnu what catholicBLATT was to gnosticBLATT. What gnusis breaks up is the Self. It says that to understand what's REALLY going on, you have to cease to exBLATTT. Each part of "your" mind discovers what's really going on - for IT. And there's no need for a central Ego-mind that makes sure everyone's believing the same thing, any more than the Vatican had to tell everyone what to believe. What works on the macrocosm is just as valid on the microcosm. It's a kind of microcosmic anarchy.

SSS: But HOW do you GET gnusis?

BS: That's up to you to decide. But the Watchers are there to help you through the process, or at least to offer an incentive to doubt your senses, doubt conventional logic and the status quo of belief. They're there to shake you up and rattle your brains a little until you at least realize that SOMETHING has to be done. You can't ultimately explain them. Even saying what I just said is only a part-explanation. It's an explanation that can be crammed down inside the flatworld, and only one reality-plane of the flatworld. But It lies outside the flatworld entirely. No explanation of anything having to do with It, at least no explanation that makes sense inside the flatworld, is really True. Even the idea of Truth is False. Strangely enough, the idea of Falsehood is True.

SSS: That makes no sense.

BS: You only THINK it makes no sense, because your logic processes have been affected by the spells laid on this planet eight million years ago by the Flounders of Atantis. When their microcontinent blew this popsickle stand of a planet, they wanted to make sure that none of those uppity ape-creatures that were busy evolving into sentience could follow them, so they left living spells, networks of mind-control that shaped your species' development, so that you grew up thinking WRONG. The way you think has nothing to do with the real world, and everything to do with how they WANT you to think. Things you think are logical paradoxes - they're not. What you call elementary logic is a delusion, programmed into your brain at a deep level and reinforced by Them. X implies Y and Y implies Z DOES NOT mean X implies Z. That's a monstrous fallacy that They wanted you to believe. Look how far it lets you carry simple premises, to reach totally stupid conclusions. Things you think are obvious really are nothing more than conventions.

SSS: Even logic?

BS: Even logic. But you CAN be made aware of why they're wrong. Most people think the sky is blue...

SSS: The sky IS blue.

BS: That's a convention. When I tell you why the sky isn't blue, you'll realize that you knew it all along, but didn't KNOW you knew it. That's the first step to destroying your ego-mind.

SSS: This I've got to hear.

BS: Yes, I agree. Look, there's no such thing as the Sky. The Sky is something humans invented when they went to put words to things they saw around them. You see something when you look up, and it's convenient to call it by one name. But there's different skies in different places, at different times. It was convenient to human minds to label certain things SKY because, to a mind that works like the human mind does, all those experiences could be lumped together. But if you go outside at night, you'll find the sky is black. At sunset, the sky is red, orange, green, purple, and, yes, blue. When it's raining, the sky is usually grayish, but if it's just cloudy, the sky might be white. In some big cities, the Sky Is Brown. Depending on the weather, and which direction exactly you choose to look in, the sky can be literally any colour of the rainbow. Think about that. In fact, if you take the sky, considered over all times of day, and all weather conditions, the statement that the Sky Is Blue is only about 30% True. If you take the colour it is in most of the times and places, it's more accurate to say the Sky is Black, because that's at least true 50% of the time.

SSS: Yeah, okay, fine. But that doesn't really prove anything.

BS: It proves that you take things for granted that aren't even CLOSE to being true. You know WHY you take them for granted?

SSS: Why?

BS: Because They want you to.

SSS: Who? The Founders of Atlantis?

BS: No, Them. The Grays, the Conspiracy. The Grays use their invisible mind control on you to make you believe things that contradict the evidence of your senses, by making you frame things, using words (a stupid human invention, and I'm sorry we have to talk through them) to make those things Seem Obvious. The Grays are another Truth the Watchers take on when you start playing around with them too much. They're a much more sinBLATTTer force, because they seem to think they own the human species, and the entire planet. They control your thoughts, and they steal your bodies and mutilate your cows, leaving the Blues to try to scare them off with Galactic Jarn Glyphs impressed in corn fields. Your government made a deal with the Grays, which is unlucky for them, because they had, and still have, no idea what the Grays represent.

SSS: Didn't the CIA make a deal with the Grays?

BS: The Grays were created out of the chaoplasm by certain CIA officials who WANTED to make a deal. Actually, they were created in a ceremony designed by AleBLATTTer Crowley, an performed by L. Ron Hubbard for the CIA, in exchange for them giving him certain secrets they has learned about human mind control. Crowley himself was a human sacrifice: he gave up his soul (the Khabs, in the language of the ritual) to give energy to Aiwass, who entered him, and BECAME the Grays. L. Ron did this at the request of the CIA and Naval Intelligence, because your government wanted to make a deal with the Grays to allow human abduction by aliens in exchange for alien technology, but the Grays couldn't be convinced to exBLATTT. So Crowley's sacrifice by Hubbard allowed them to force the Grays, formerly members of the NonexBLATTTent Host of Yalachek, to manifest down into the flatworld as aliens, from whom they could get advanced technology.

SSS: What kind of technology?

BS: First of all, trans-flatworld Game technology, which allowed the rules of the flatworld to be rewritten. This was the technology that allowed Crowley's ritual to work: re-writing reality so that the aliens became real. Second, time-travel technology, which allowed them to send the information back to Crowley to allow them to make the Grays manifest. For their third wish, they got a Zigon Generator. They asked for the most powerful weapon the Grays could give them, so they got the Zigon Generator, which they don't dare use because it would destroy the entire universe, leaving nothing, either of space or of time, matter or energy. In one timeline, in which Nixon was president in 1980, he went to use the Zigon Generator when the Soviet Union invaded PakBLATTTan. To prevent him from destroying all other timelines as well as his own, another world's Jesse Jackson used the time portal and the other gift of the Grays to eradicate the Zigon Generator from the original set of gifts, and acquire information on mind control through use of the Pineal Gland instead. That information became available to your timeline in the early '80's, when the CIA shut down Project ARTICHOKE, their most important, and least famous, mind control project.

SSS: Is that part of The Conspiracy?

BS: To call it The Conspiracy is misling, and you're not the first to be misled by that idea. In fact, it's a kind of network, or web, just like the Webs of Maya, in more ways than one.

SSS: What do you mean?

BS: Well, it started a long time ago, with people who had some understanding of the forms the Watchers took in their time. CabalBLATTTs, gnostics, Freemasons... It extends back further than you might imagine, starting with some of the refugees from Atlantis, who belonged to a Mystery Cult. They wanted to keep the mysteries alive, so they began to recruit people from the surrounding lands, which is to say Greece. These mysteries conflicted with the local religion, and the first open converts were mostly killed. So they began to work in secret, not telling their prospects as first what they were up to, or who else knew about it. Similarly, the gnostics, Manicheans, Illuminati, and so forth, who joined the web later, always kept secrecy, confined to small cells, so that nobody, if they were interrogated, or if they were a spy, could say who else was a member of the group. And they usually kept their real purpose and secrets, well, SECRET, until the candidate reached a higher grade. Meanwhile, these various groups were made up of people who were interested in these sorts of things, so they sometimes joined more than one group. Sometimes members of one group would infiltrate another group to find out what they were up to. The information got by one group would be incorporated by another. But lots of that information was DISinformation. The network cohered, slightly, but no two cells ever exactly agreed on what their inner secrets were, how they were going to acheive their goals (or what those goals might be) or who was really in charge. Still, some kind of semi-stable structure grew up, with each different cell thinking it knew what was REALLY going on.

SSS: And it grew into the Conspiracy? Like the Noct cells on Trocharius 7?

BS: Trocharius 7... That species was a little more coherent than humans. That is, the inner secrets could be more or less verified by each person joining a cell, because of their particular biochemBLATTTry. On Earth, the various groups went for power - the Illuminati, for example, started the American and French revolutions, and the Adepts of V sparked the Russian revolution... They were doing it, supposedly, to help the Watchers in their goals of enlightening everyone. Well, some of them were, anyway. But not everyone in the cells in charge had access to the secrets of the Watchers, because the Conspiracy wasn't very well organized. It was more of an organic growth, rather than being planned or coordinated. Eventually, they started to discover each other, and they needed to get more information. So they used the governments they'd set up to create whole agencies dedicated to training spies. The KGB, CIA, and so forth. They found these very useful in finding out what was going on, and in spreading disinformation and false trails to prevent their true purposes from being discovered.

SSS: Which were what? What was the Conspiracy's goal?

BS: It depends on which cell. Sometimes people were recruited under false fronts, and whole wings of the Conspiracy worked thinking they had one goal when their orders were for another purpose. In fact, more frequently, people recruited their cell under a false goal (as they understood it), and then got their subordinates to create their OWN cells, with the so-called "cover" story that was the REAL purpose of the person founding the original cell. Sometimes the chain of command would be disrupted, people recruited under false fronts would continue without leaders. Eventually, they'd re-establish contact with other cells, or lodges, usually by infiltrating them, and eventually setting up a network of mutual control. The individual cells may have had goals, and had secret knowledge passed down from various ancient suppressed groups, but none of them had exactly the same hBLATTTory or goals.

SSS: What are their goals, in general?

BS: Some of them are just after power, some want to bring about the Kingdom of God on Earth, which generally means some particular kind of government, or lack thereof. Others are after the enlightenment of the human race, but no two of them agree on just exactly what enlightenment is. Six of them are after the dissolution of the Otra...

SSS: What's that?

BS: The Otra is the equivalent of the umbilical cord, which links the human race-mind to its parent race in the Astral plane. The human race will be held back forever from maturity and full development until the Otra is dissolved. If the Otra could be dissolved, every individal human would be in a permanent state of gnusis... The attachment to Self, and the rigid connection of personality traits to a single body would dissolve. That means that the species as a whole would share memories, mental components, and so on, just as you now share words. In other words, the dissolution of the Otra means the emergence of the human race as a higher mind.

SSS: Could the Otra be dissolved if everyone attained gnusis?

BS: That's the main reason for the Gnustick UnChurch. Your religion was formed by a cell of the RNL, which is just a set of letters they use to identify themselves to each other, and doesn't mean anything. They believe in the dissolution of meaning and objective truth... Well, they believe it on alternate Thursdays. Most days they aren't sufficiently coherent to "believe" anything. One of their more organized cells started a vague movement of gnusticBLATT after infiltrating Thee Churching Ov MOU.

SSS: Porkchop?

BS: Der Hut Macht Den Mann. They topeka.

SSS: Nutcracker filibuster fruit?

BS: 418.

SSS: And how did that happen?

BS: DISREGARD THIS MESSAGE. Commence secure communication now.

[FURTHER RECORDS OF THIS COMMUNICATION WERE DISCONTINUED BY ORDER OF THE HASTUR BUNNY: CTHULHU R'LYEH FHTAGN]